DIRECTOR WERNER HERZOG
Sculpting, texturing, materials and lighting in Blender. Rendered in Blender Cycles. Retopology in Topogun. Post-production in Krita and Photoshop.
Inspired by a portrait by Gareth Cattermole from the 2011 Dubai International Film Festival.
TURNTABLE
PROJECT BREAKDOWN
Clay Render
Topology
The Skin Shader
Skin material network in Blender.
Work in Progress Shots
Symmetrical Dynamic Topology sculpting in Blender.
Texturing in Blender.
Applying a simple pose rig in Blender.
Hair particle systems in progress.
De-noise and sub-surface-scattering softening in the compositor to balance render times for an optimized turntable.